#include #include #include "pingI.h" // Implementation skeleton constructor Linutronix_Ping_i::Linutronix_Ping_i (void) { } // Implementation skeleton destructor Linutronix_Ping_i::~Linutronix_Ping_i (void) { } void Linutronix_Ping_i::send ( const char * payload) { // Add your implementation here struct timespec time_rx; clock_gettime(CLOCK_MONOTONIC, &time_rx); std::cout<